Main Page   Modules   Class Hierarchy   Compound List   File List   Compound Members   File Members   Related Pages  

ShadowCaster Class Reference

Casts all sorts of wacky shadows. More...

#include <ShadowCaster.h>

Inheritance diagram for ShadowCaster::

GLEffect List of all members.

Public Methods


Detailed Description

OpenGL 1.2 based Shadow Simulator (-unfinished-) by Moritz Voss 2k+2 This program demonstrates, though not without errors and artifacts, how one can utilize the SGIX_shadow extension available on consumer grade hardware and professional boards alike. It also provides a brief introduction to fractal terrain synthesis and OpenGL lighting models. The implementation of this software is flawed. Apart from some depth-buffer artifact problems I was unable to resolve, the lighting calculations result in some blending colours which I didn't intend to result from them. Apart from that, it's a fun little piece of not-too-shabby code =^-.-^="


The documentation for this class was generated from the following file:
Generated at Fri Apr 19 16:53:07 2002 for GLFramework by doxygen1.2.6 written by Dimitri van Heesch, © 1997-2001