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WarpAlgorithm1 Member List
This is the complete list of members for WarpAlgorithm1, including all inherited members.
- bUseConstantEdges
[protected]
- bWedgeCached
[private]
- constEdgeCount
[private]
- constEdges
[private]
- doesPrecalculation()
[inline, virtual]
- doPrecalculation(PolygonShape *origShape)
[virtual]
- getConstantEdgeCount()
[inline, virtual]
- getConstantEdges(Edge *pEdges, int maxEdges)
[virtual]
- getParam(int ParamID)
[virtual]
- getParamCount()
[inline, virtual]
- getParamInfo(int ParamID, paramInfo &descr)
[virtual]
- getUseConstantEdges()
[inline, virtual]
- getVertexGrid()
[inline, virtual]
- initialize()
[private]
- m_vertexGrid
[protected]
- Params
[private]
- setConstantEdges(Edge *pEdges, int numEdges)
[virtual]
- setParam(int ParamID, void *pValue)
[virtual]
- setVertexGrid(CVertexGrid *vertexGrid)
[virtual]
- trafoWithEdgePair(VECTOR3D *point, const Edge &origEdge, const Edge &trafoEdge, VECTOR3D vPlaneNormal)
[private]
- transform(int index, PolygonShape *origShape, PolygonShape *trafoShape, VECTOR3D vPlaneNormal)
[private]
- transformGrid(PolygonShape *origShape, PolygonShape *trafoShape, VECTOR3D vPlaneNormal)
[virtual]
- undoPrecalculation()
[virtual]
- useConstantEdges(bool value)
[virtual]
- WarpAlgorithm1()
- WarpAlgorithm1(CVertexGrid *vertexGrid)
- wedge(VECTOR3D vPoint, Edge edge)
[private]
- wedgeCache
[private]
- ~WarpAlgorithm1()
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