VR-Techniques for Industrial Applications

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This chapter provides some classifications and characterizations of virtual environments, followed by a description of basic and advanced interaction techniques. A framework for describing and authoring virtual environments is proposed, as well as a brief description of the architecture of VR systems. Finally, a solution to magnetic field distortion is given, which is needed for precise interaction and positioning in virtual environments.

In: Fan Dai (Ed.): Virtual Reality for Industrial Applications. Springer 1998. Chapter 1, pages 13 - 38.

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Last modified: Sat Sep 10 15:57:59 MDT 2005